Creating multilayered video backgrounds

Jack Houston and the Necronauts was originally powered by Adventure Game Studio (AGS), and was ported mid-development into Unity, which allowed for whole new levels of depth and detail. This In this video, creator Stacy Davidson describes the process of setting up a multilayered scene using full motion video as the backing layer.

Sculpting Meg

Watch the complete 40-hour sculpt in high speed. This is the first of the sculptures to be molded and cast as foam latex stop motion figures for Jack Houston and the Necronauts.