Category: Jack Houston News
Creating multilayered video backgrounds
Jack Houston and the Necronauts was originally powered by Adventure Game Studio (AGS), and was ported mid-development into Unity, which allowed for whole new levels of depth and detail. This In this video, creator Stacy Davidson describes the process of setting up a multilayered scene using full motion video as the backing layer.
Creating The Swamp
Sculpting Meg
Fantasy Workshop Episode 1: The Beginning
In episode 1 of the Fantasy Workshop, we’re going to get a behind the scenes look at Warbird Games and the beginning of production on Jack Houston and the Necronauts, a graphic adventure game featuring stop motion animated characters and creatures and miniature model interiors all photographed and pieced together…